13 January 2016 11:23 in: General
So is it possible and how to if so ? please !
07 November 2016 13:28 in: Realmud
I received a freyias orb coupon from event chest on one of my human toons lvl 9. Since this item is non transferable i am taking offers for the toon with the coupon . Post here or send messages to firstname.lastname@example.org
12 October 2017 03:36 in: Realmud
I am posting what is needed for this quest and what rewards are as well as my own opinion on the quest . I have not finished the quest but I figure any info is helpful so here it is...
Outside Ancient Lands Temple you will find a construction worker in red who wants the following items :
1 - Golden Chalice1- Candle ( Mad's House ONLY !!! )1- Broom ( any )5- Gold Dust5- Light Dust5- Gleaming Shards6- Grails of Purity3- Potions of Tranquility
REWARD :1 - Gold Doubling Orb
The next Construction worker is found outside Ancient Lands Desert Castle and wants the following:
5- Bronze Dust5- Ivory Dust5- Iron Dust3- Potions of Fortitude2- Iron Ore2- Iron Ingots2- Belt of Skraug Strength
REWARD:1- Luck Orb2- XP Orbs
The 3rd Construction Worker is found at the Elven Hideout accessed from Ancient Lands Dock and asks for the following :
8- Mummy Bandages1- Black Lizardskin Boots4- Bow of Centaur Slaying2- Hammer of Truesight2- Escape Scrolls4- Flail of Stability2- Kraanian Egg5- Antelope Skins1- Warlock's Ring
12 October 2017 03:44 in: Realmud
This quest is a very long grind quest and after doing it up to the 3rd CONstruction worker I doubt I will finish considering the rewards vs time and requirements. It is just terrible and not worth it at all, for over 12 hours of grinding to receive 3 dollars worth of rewards is laughable . I almost feel these quests where made inspite , like whoever made them was mad they even had to make them . I just cant think of any other reason for such bad rewards so late in the game and for such a grind . I do like realmud but this felt like a slap in the face , I'm sure if you have most these items horded in chest already this was nothing for you but as for those of us who actually grinded most all the items it is just not worth it at all.This is just my opinion and I would love to read others , all i know is it took me over 6 hours alone just to get the iron ore and considering a few of these items needed are chest drops also means you will need to camp a chest or two .
Good luck to all and please know this is just criticism and not a bash on the server or staff itself. Thanks for reading .
11 June 2018 04:29 in: Realmud
Hello ! Air mage is no different than any other element and you do not need to keep even. Air just uses both int and wis but typically needs 2x as much to increase outcome of damage for example :
1d100 + int/10 +wis/10 * Air power / Air resist
now some air spells might be int/12 wis/8 or opposite but original spells where even int/5 + wis/5 (at least in my day)
most choose more wis for the reasons of higher ac bonuses and tranquility giving 33% vs clear thought 25%
PS all numbers are just examples and not actual dividers.
hope this helps good luck !
02 September 2018 19:35 in: Realmud
Hello, what level is 4i vip ? i am 177 and cant enter ? seems silly considering ive been stuck leveling on priests since 100 .... the repetition is too much.
04 September 2018 17:26 in: Realmud
Can we please get the red plugging fixed . It has been really bad last few days and causing warps , very annoying when farming items for to finally get item just to have warp take it away.Thanks
08 September 2018 10:08 in: Realmud
My 2 Cents
I want to start off by saying thanks to the staff at realmud, namely Psych and Skraug who are great all-around staffers, and a big-ups to Mouse for keeping this boat afloat.
I must admit I feel my criticism is probably going to be viewed as mostly negative though however I do not mean to offend it is just an opinion.With that said he it is.
The new mobs are cool and very challenging for 177 , I have about 300 AC at best and 275ish all resist. I also have drain which is the only reason I am able to stay alive lol love it.This is verse any of the new mobs wether it be the worgs , oni's or skraugs they all reck me pretty good. The xp I would say is the biggest issue its not worth the risk, Iam sure this is not ment to be so low. The goblins with a chance to dispel your buffs is awesome and keeps you on your toes but the xp to me on any of these mobs would have to be amazing for me to ever want to xp on them considering the hours of xp one would lose if you was to die. I cant imagine losing trillions/hours/days for higher levels.The spooky trees are great , slowly closing in on you is so creepy lol i Love it !I dont have much more to say on the new mobs other than just nice to see something new and exciting.
I do want to say that I feel going in the direction of just more circle-walking mobs even if more challenging is a dead road imo. Their is just not enough player base for this. On averageI see 10 people on ranging from 1-200+ and 1/2 of them are afk in temple or chest camping. Creating more circle-walk mobs seems insane to me by definition.
Trilogy Dev had created a type of Mob they called a smart mob, to me this was the future of the game and hats off to the person who had taught me about this mob, I feel terrible not remembering his name ...With the smart mob feature you could turn caves into true dungeons for both group or solo adventures, I dont know why this is not being implemented it was a truely brilliant thing.Also mobs didnt need to even use the xp on hit or xp on kill , you could set the smart mobs to give xp via spell on death and with a little math based on players level. Allowing players of any range to fight the same mob,awesome! You could set barrels to despawn IF players had X strength meaning you needed that warrior with you to get to another area ! Traps could despawn only if you had a mage smart enough to disarm, maybe only to get to a room that have a door needing a rogue to pick and same with chests ! Bringing back dead skills in the game , need search to spot that switch on the wall etc. all possible with the smart mob system.All done using basic IF, ELSE IF system that is already implemented into editor.This was 5 or 6 years ago I dont know how it is not been implemented into at least one cave or area in game.T4c does not need another island it needs ways to both bring groups of any level together but at same time have those solo style quests for when you dont have a group.
With version 1.73? devs got a lot more options for what they could do with NPC's and could really change the game for the better. I could get into more detail but if your a DEV I am sure you know what I am talking about already.
As I have said before one thing that the game needs more of to ME IMO .... is PVP and things to do Solo, one thing that made SH so great as an old player was not only the end game of fighting glu-glu or P'Tangh was things like skalps aka collectors quest and horse friendship quest.they kept you busy and typically you had to pvp for an area on a busy day giving that extra edge.I do also feel the staff should listen more to the newer and younger players . Players such as myself are a dying breed and for T4C to survive and grow it is probably not my opinion that will do this, I know this contradict most of what I have wrote but I am a very honest person.well thats my 2 cents I truly love seeing anything being tried to keep this game going and I thank the staff for everything they do.Good luck !
21 September 2018 11:13 in: Realmud
Selling 4x in chamber with AP freyia Orb email offer to email@example.com
offer + transfer
30 September 2018 13:57 in: Realmud
NOT FOR SALE SOLD
27 December 2015 09:20 in: 4th Saga
Selling a 5x level 136 Arcane Archer or would trade for an Archer on RM if interested email me at firstname.lastname@example.org for more info . thanks