All Forum Activity For › drake88
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09 July 2017 22:08 in: Realmud
Hi all,
I had saved my archer build a long time ago and seem to have lost the file unfortunately. Its been a while and I wanted to make sure I don't mess it up. I've posted some questions. Appreciate the help. Thank you.
Seraph points 180 earth resistance
Spells
Light
Curse
Barrier
Word of recall
Earthen Strength
Minor Combat sense
Mana Sheild
Entangle
Plague
Stone Skin
Resist Fire
Nimbleness
Resist Ice
Bless
Major Combat sense
True Sight
Swiftness
Resist Earth
Skills
Powerful blow
Stun blow
Armor Penetration
Not sure how much base dodge to get if any at all?
Parry is not worth it i'm assuming?
Magic armor penatration? this one is new to me any insight is appreciated
Also what does elven sight do? it is the prereq.
Stats
At lvl 221: 167/180/737/114/102
At lvl 233: 167/180/737/174/102
At lvl 250: 167/180/827/174/102
This line is just for calculation: 28 lvls to Endurance 27 lvls to Int 13 lvls to Wis 26 lvls to Strength 156 Lvls to Agility
Thanks again for your expert opinion. I had spoken to some expert archers in the past but cannot find that file on my old computers. :( -
11 July 2017 01:08 in: Realmud
Decided to avoid getting dodge/parry and just go full archery. As well as magic ap/elven sight unless i find out they are worth it. -
11 August 2017 19:01 in: Realmud
Hi,
At the current moment there are wings you can add enhanced evil / good wing stats to. Will bat wings be added to list eventually ?
I also had a suggestion for what it counts. I hope staff and players like the idea. This is only a suggestion no harm meant.
To get a group going in 185+ vip seems to be quite difficult these days. For the times when no group is around what if elemental sabers and the new aoe archer arrows got buffed for pvm area of effect damage. The same could be done for other melee like pallies/battlemage weapons.
My mages can level 3-4 times faster solo in 185+vip as ranged / melee. I've always hoped for the solo xp options for these classes with good aoe in the end game. I would keep the requirements nice and high as they are. This could motivate people to go to end game vip 185+ and level and get groups going more frequently.
Lastly instead of the new aoe arrows perhaps a new quest chain for unlimted ones or a buff to Shim Ohi as they seem to run out super fast and are expensive. They cost around the same as mana stones and run out way faster/do alot less dmg aoe then spells.
Thats my suggestion if people and staff disagree no worries I just thought id share incase it makes sense to all and people liked this idea.
Thank you